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assimp/test/models/glTF2/AnimatedMorphCube/README.body.md
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## Screenshot
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## Description
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The cube contains two morph targets in it:
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* **`thin`** : moves the vertices so that it becomes super-thin
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* **`angle`** : moves the vertices so that it forms a ramp
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The animation loops, morphing between these two states.
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