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assimp/test/models/glTF2/MorphPrimitivesTest/README.body.md
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## Screenshot
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## Description
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This model contains a simple mesh with two primitives: A larger red primitive displays a grid covering 3 of the 4 quadrants of the model's area, followed by a smaller green primitive covering the last quadrant.
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Each primitive has a morph target that creates an elevated area within these quadrants. The model's only mesh contains a `weights: [0.5]` instruction that should cause these morph targets to be applied at half strength, raising the center of the model as shown in the screenshot above.
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## Common Problems
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If the entire model appears perfectly flat, it is likely that the morph targets have not been applied as requested.
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If the red area or green area is missing, particularly in the Draco-compressed version of this model, it could indicate a problem with decompression or with support of multiple primitives within a single mesh.
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## Author
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Model by [@ft-lab](https://github.com/ft-lab).
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