added texture class, changed shader extension names

This commit is contained in:
Claire Schwarzer 2026-01-30 00:14:20 +01:00
parent 95be5f081e
commit 6fb3ffcfed
5 changed files with 58 additions and 53 deletions

View file

@ -166,17 +166,18 @@
<ItemGroup>
<Content Include="placeholders\awesomeface.png" />
<Content Include="placeholders\wall.jpg" />
<Content Include="shaders\basicVertex.vs" />
<Content Include="shaders\basicVertex.vert" />
<Content Include="vendor\glfw\glfw3.lib" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="engine\shader.h" />
<ClInclude Include="engine\texture.h" />
<ClInclude Include="vendor\glad\glad.h" />
<ClInclude Include="vendor\KHR\khrplatform.h" />
<ClInclude Include="vendor\stb_image\stb_image.h" />
</ItemGroup>
<ItemGroup>
<Compile Include="shaders\basicFragment.fs" />
<Compile Include="shaders\basicFragment.frag" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">