added texture class, changed shader extension names

This commit is contained in:
Claire Schwarzer 2026-01-30 00:14:20 +01:00
parent 95be5f081e
commit 6fb3ffcfed
5 changed files with 58 additions and 53 deletions

View file

@ -0,0 +1,14 @@
#version 330 core
layout (location = 0) in vec3 aPos;
layout (location = 1) in vec3 aColor;
layout (location = 2) in vec2 aTexCoord;
out vec3 ourColor;
out vec2 TexCoord;
void main()
{
gl_Position = vec4(aPos, 1.0);
ourColor = aColor;
TexCoord = aTexCoord;
}