Engine2026/engine/Assets/modelLoader.cpp
Claire Schwarzer dc5654ba9a restructure v2
2026-07-08 14:24:34 +02:00

24 lines
467 B
C++

#include "modelLoader.h"
#include <iostream>
namespace engine::Assets
{
Model loadBlendModel(const char *path)
{
return Model(path);
}
Model loadModel(const char *path)
{
int length = strlen(path);
const char *blendEnd = &path[length - 6];
std::cout << blendEnd << std::endl;
if (std::strcmp(blendEnd, ".blend")) {
return loadBlendModel(path);
}
return Model(path);
}
}