A game engine written in c++ with Lua as it's scripting language
Update launch.json to include Linux specific debug config Update CMakeList to compile on Linux |
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.vscode | ||
engine | ||
include | ||
lib | ||
.gitignore | ||
CMakeLists.txt | ||
CMakePresets.json | ||
README.md | ||
test.lua |
Requirements:
- SDL2
- GLAD
- LuaJIT (fork: https://github.com/pschwarzer20/LuaJIT adds operators and such)