Engine2026/main.cpp
2026-07-04 17:43:15 +02:00

32 lines
543 B
C++

#include <engine/Backend/Backend.h>
#include <game/game.h>
int main(int argc, char* argv[])
{
if (!engine::Backend::Init("Renderer", 1920, 1080))
{
return -1;
}
if (!game::Init())
{
return -2;
}
while (engine::Backend::isWindowOpen())
{
engine::Backend::PreFrame();
game::PreFrame();
game::Render();
game::Update();
game::PostFrame();
engine::Backend::PostFrame();
}
game::Cleanup();
engine::Backend::Cleanup();
return 0;
}