Remove include, lib

Update launch.json to include Linux specific debug config
Update CMakeList to compile on Linux
This commit is contained in:
Patrick Schwarzer 2025-04-20 05:32:22 +02:00
parent 6fc18195fc
commit 10064f31c2
7 changed files with 66 additions and 37 deletions

View file

@ -15,17 +15,26 @@ set(SOURCES
include_directories(${CMAKE_SOURCE_DIR}/include)
link_directories(${CMAKE_SOURCE_DIR}/lib)
file(GLOB SDL2_LIB "${CMAKE_SOURCE_DIR}/lib/*.lib")
file(GLOB LUAJIT_LIB "${CMAKE_SOURCE_DIR}/lib/*.lib")
add_executable(engine ${SOURCES})
if(WIN32)
file(GLOB SDL2_LIB "${CMAKE_SOURCE_DIR}/lib/*.lib")
file(GLOB LUAJIT_LIB "${CMAKE_SOURCE_DIR}/lib/*.lib")
target_link_libraries(engine
${SDL2_LIB}
${CMAKE_SOURCE_DIR}/lib/luajit.lib
)
elseif(UNIX)
include_directories(${SDL2_INCLUDE_DIRS} ${LUAJIT_INCLUDE_DIRS})
link_directories(${SDL2_LIBRARY_DIRS} ${LUAJIT_LIBRARY_DIRS})
target_link_libraries(engine
${SDL2_LIBRARIES}
${LUAJIT_LIBRARIES}
luajit
dl # just in case LuaJIT needs dynamic linking
m # math lib, commonly needed
)
endif()
# Link all required libraries
target_link_libraries(engine
${SDL2_LIB}
${CMAKE_SOURCE_DIR}/lib/luajit.lib
)

View file

@ -3,8 +3,6 @@
#include <glad/glad.h>
#include <iostream>
#include <filesystem>
extern "C" {
#include <lua.h>
#include <lualib.h>